Bad Company 2-patch till PC ute nu
900 MB of greatness
Igår rullade DICE ut en nästan en gig stor patch till PC-versionen av Battlefield: Bad Company 2. Patchen fixar en hel rad saker och du hittar hela listan efter hoppet. Inga bud än om patchen kommer till konsol.
* All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart ? requirement removed. * Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns. * Blue box chat window removed * The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World.. * 3D vision fixed. * Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles. * Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons. * Fixed a bug on PC where the G3 would do less damage than intended. * Fixed VADS turning sensitivity on PC so it performs like the ZU23. * Reduced VADS push back and damage to balance it with the ZU23. * Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed. * Reduced the reload time for vehicle countermeasures. * Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor. * Increased the AT4's top speed and acceleration so users spend less time exposed when firing. * Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons. * Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons. * Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire. * Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons. * Reduced all weapon damage to the MCOM by 50%. * Fixed an C4 vs MCOM exploit on Atacama Desert. * Fixed a bug with FOV when aiming the M1911. * Lowered the close range damage of the AN94 to highlight its long range role. * Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR. * Increased the close range damage of the shotguns to give them a greater advantage vs slugs. * Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMG's. * Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons. * Slightly increased the damage of the UH60.
joystiq.com
Spel,
PC,
Battlefield: Bad Company 2,
DICE,
EA
38.3°
0
Kristoffer Arvidson
lör. 30 okt 2010, 11:15
+
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