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Gears of Kombat Ed Boon hittade inspiration i Gears of War Gears of Kombat I en intervju som GameInformer gjorde med Mortal Kombat-skaparen Ed Boon nämner han att Mortal Kombat 8 kommer avnända sig av senaste Unreal engine och kommer ha en mer likna grafiska stilen som vi såg i Gears of War.
GI: How has the experience been with the next-gen, and what are some of the nuances that you’re finding with the Xbox 360 and PS3?Boon: Our goal, graphically, with this game is to be as gritty and—I don’t like to use the word “dirty,” because I don’t want to imply not-cool graphics—but a very dark, serious Mortal Kombat. Not vibrant, saturated colors, but more of a really down and dirty Mortal Kombat game. To me, when I saw Gears of War, I was like, “Holy s___! That’s the look that we’ve been talking about.” Visually, that’s what we want to do. Gameplay-wise, I kind of attribute it to what we did with Deadly Alliance, where everything is thrown out. We’re not going to have three fighting styles, we’re not going to have the same punches and kicks and the same kind of control scheme. Everything is getting trashed. We’re reinventing everything from the ground up. We really think that’s needed—you know, we’re on Mortal Kombat 8, in a sense—to kind of wipe the slate clean every once in a while, and I kind of feel that now is the time. Our visual presentation and our game presentation and our thing that you’ll hear about very soon are all going to be new to this game. It’s going to be nothing like you’ve ever seen before.

Mortal Kombat 8 beräknas att släppas lagom till julen 2008.
gameinformer.com Spel, , mortal kombat, ed boon
36.9° 0 Frode Wikesjö Frode Wikesjö
tis. 6 feb 2007, 10:55
1 kommentar till artikeln
whuuttheposter
"ut a very dark, serious Mortal Kombat. Not vibrant, saturated colors, but more of a really down and dirty Mortal Kombat game. "

Så det kommer vara mycket kontrast, bloom, och ett brunfilter över hela bilden precis som alla andra nya coola spel?
av whuuttheposter, tisdag 06 februari 2007 kl 16:22
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