Teknik Motor Samhälle Spel Popkultur Fritid Tjock Tester Dagens fråga Tipsa! Skaffa Feber+
Hetaste
Senaste
Nytt EverQuest på gång Next EverQuest Video till Nytt EverQuest på gång Det är fjorton år sedan MMORPG-spelet EverQuest släpptes. Nu kommer en ny version i form av "EverQuest Next". Och John Smedley, chef för Sony Online Entertainment, utlovar ett spel med en levande värld där innehållet skapas utifrån vad spelarna vill ha. "With EverQuest Next, we're going back to our roots – a space we defined with the EverQuest legacy – and ushering in a new era of MMOs: The Emergent Era.""Today, many MMOs fail because players consume content faster than developers can create it. With EverQuest Next, we're creating a living world that players are part of and empowering them to produce new content alongside the development team. What does the future hold for EverQuest Next and Sony Online Entertainment? It's in the players' hands, and we like it that way."
Nya EverQuest kommer inte att vara en direkt fortsättning på berättelsen i "gamla" EverQuest utan tar ett helt nytt avstamp med nya karaktärer, ny berättelse och nya områden fast med ursprung i EverQuest-universumet. Dave Georgeson, ansvarig för utvecklingen av spelserien, förklarar:"EverQuest Next is not the continuation of a familiar story. It represents the fundamental reimagining of the characters, lore and environments of the EverQuest universe.""Make no mistake; while great care has been taken to respect the extraordinary influence that EverQuest has had in this industry and with our player community over the years, this is a boldly different game unlike anything that has come before."
Spelet har varit under utveckling sedan 2009 och skiljer sig en hel del från konkurrenter på marknaden. Exempelvis finns det inga nivåer i spelet, dock över 40 klasser att välja mellan tillsammans med mängder olika förmågor. Sony säger också att de på allvar introducerar föränderliga och förstörbara miljöer där spelare ska kunna manipulera i princip allt och förändra världen omkring sig samt förutsättningarna för spelare, fiender, icke spelbara karaktärer, städer och mycket annat. Varje karaktär kommer också att ha sin unika berättelse där denna söker framgång och berömmelse i en sandboxvärld. Idag har EverQuest inte speciellt många aktiva spelande kunder. Men jag har en känsla av att EverQuest Next kommer att locka tillbaka många av de som för länge sedan har lämnat. Mer detaljer om spelet hittar ni efter hoppet.
Mer filmer finns på EverQuest Next Youtubekanal
Det här är EverQuest Next
Multi-Classing – EQN will offer players the ability to explore and interact with the world according to their individual style of play. There are no levels in EQN, but there will be more than 40 distinct classes (or professions) at launch, with multi-tiered abilities and specialized weapon skills to collect and master. Players will even mix and match abilities from each class, creating truly custom characters that feel distinct and powerful.Destructible Environments – No modern MMO has successfully implemented destructible environments that stretch across an entire seamless game world – this changes forever with EQN. Every piece of the world is fully destructible and players will have the ability to manipulate almost all of it. They will interact with and explore the world in amazing ways; venturing down into the deep bedrock beneath the surface and using powerful combat abilities to blow gaping holes into the ground. The EQN world will extend far into the heavens and deep into the procedurally-generated earth through 10,000 years of known lore and history. Permanent Change – Players will also have the ability to cause the world to change around them, permanently, in dramatic ways. Through the concerted effort of the world's inhabitants, including players, creatures, and non-player characters, city walls will be built and destroyed, large-scale wars will be fought and won, and epic stories will unfold over months and years.Emergent AI – In EQN, NPCs will have specific motivations and preferences that direct behavior in nuanced and unpredictable ways. Players will find themselves in a world where NPC decisions are based on core values, not dictated by static spawn points. For example, Orcs may attack opportunistically because they want an adventurer's gold, not simply because a careless hero wanders into an attack radius. A Life of Consequence – Finally, each character in EQN will have a unique story; they will not follow a predetermined path. Instead, they will seek out adventure, fame and fortune in a constantly changing sandbox world. The game will remember every choice and action that players make and will organically deliver increasing opportunities to do more of the things players like to do ... from crafting armor and exploring the wilderness to purging goblins from the forests. Introducing EverQuest Next LandmarkThis winter, SOE will introduce EverQuest Next Landmark. Essentially, Landmark will combine the powerful and intuitive building tools SOE is using to create the fully destructible world of EQN with all of the social functionality expected from a modern MMO.The game will feature huge persistent worlds that each support thousands of other players and varied terrain inspired by the environments of EQN. Most importantly, Landmark will provide anyone who wants to participate with the opportunity to actually build structures, and eventually create other types of content, to be considered for inclusion in EQN. Landmark will enable players to: Create Amazing Things • Build highly detailed structures with powerful and intuitive tools.• Quickly design complex projects or collaborate with friends to undertake massive shared builds.• Lay claim to and control specific areas of huge persistent worlds.Share Your Imagination with Friends• Landmark's persistent servers will enable players to interact with and experience the collective imagination of thousands of players in a unique shared world.• Players will have compelling reasons to explore and interact with others. They will congregate at crafting hubs, build design templates to share and trade, and journey across the world to collect the resources required to build and craft. Build EQN with SOE - Using the Same Tools• Landmark players will gain increasing access to many of the same tools that SOE is using to construct the game world of EQN.• Not only will Landmark give players access to these world building tools, SOE will provide specific guidance on what we want help building.• Through this collaborative approach, EQN may eventually represent the largest overall collaborative development effort in the history of online games. For anyone who has ever thought about becoming a game developer, here is your chance. Together we will build extraordinary things! Pricing and Availability - Landmark will launch this winter as a "Free To Play. Your Way". offering and the first step in a multi-phase release strategy. It will serve as the gateway to EQN and as the collaborative building hub where SOE will guide the development of selected structures and environments for inclusion in EQN. No formal date is set for the launch of EQN.
allgamesbeta.com Spel, PC, EverQuest, MMORPG, Sony
48.7° 0 Emmy Zettergren Emmy Zettergren
lör. 3 aug 2013, 18:36
+ Per månad 39 kr Betala löpande per månad. Ingen bindningstid. Starta prenumeration Per år 299 kr Enklast och billigast, bara 25 kronor i månaden. Betala löpande per år. Ingen bindningstid. Prova 14 dagar gratis innan du bestämmer dig. Starta gratis provperiod Engångsköp 349 kr Slipp återkommande betalningar, betala ett år i taget. Betala med kort eller Swish. Köp utan prenumeration