Stor buggfixande patch till Skyrim idag
Och Bethesda spånar fritt kring kommande innehåll
Ännu en drös med buggar ska nu vara fixade i Skyrim. I alla fall om vi får tro Bethesda som precis har släppt uppdateringen 1.4 till samtliga plattformar. Härligt. Hela listan kan ni se under Läs mer längre nere i artikeln. Men utvecklarna fixar inte bara buggar utan ser också framåt mot vad som komma skall. I videon ovan kan ni se vilka idéer som teamet bakom Skyrim hittade på under en vecka förra året då de alla fick uppgiften att göra en enda sak: Lägg in precis vad du vill i Skyrim. Vilka av grejerna som kommer att komma framöver och hur de i så fall kommer att levereras vet Bethesda inte själva. Men att något av det lär komma verkar väldigt troligt. Något som lockade extra mycket?
Buggfixar: - General optimizations for memory and performance. - Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin's in player's house. (PS3) - Improved compiler optimization settings. (PC) - Long term play optimizations for memory and performance. (PS3) - Memory optimizations related to scripting. - Fixed crashes related to pathing and AI. - Fixed crash in Haemar's Shame if player had already completed "A Daedra's Best Friend." - Fixed rare crash with loading saved games. - Fixed issue with accented characters not displaying properly at the end of a line. - Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian. - Fixed issue where dragon priest masks would not render correctly. - Fixed issue where quests would incorrectly progress after reloading a save. - Fixed issues with placing and removing books from bookshelves in the player's home. - Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing. - Fixed issue where the player house in Windhelm would not clean up properly. - Fixed crash related to giant attacks and absorb spells. - Fixed issue with ash piles not cleaning up properly. - Fixed occasional issue where overwriting an existing save would fail. - Fixed memory crash with container menu. - Fixed infinite loop with bookshelves. - Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions. - Fixed issue where transforming back to human from werewolf would occasionally not fail. - Bows and daggers will display properly when placed on weapon racks.Uppdragsfixar: - The Unusual Gem inside the Thalmor Embassy is now accessible after finishing "Diplomatic Immunity." - In "Breaching Security", the quest token is no longer required to receive a fortune reading from Olava the Feeble. - Fixed issue where Galmar would not complete Joining the Stormcloaks properly if "Season Unending" was an active quest. - Fixed issue where starting "Season Unending" after finishing "Joining the Stormcloaks" would prevent "The Jagged Crown" from starting properly. - Fixed issue progressing through "Message to Whiterun" while "Season Unending" was still open would block progression for both quests. - In "Arniel's Endeavor", fixed issue where a quest journal would trigger multiple times. - In "Forbidden Legend", the amulet fragment can no longer disappear after player leaves a dungeon without taking it. - Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible. - In "The White Phial", the phial can no longer disappear if player leaves dungeon without taking it. - "The White Phial" will now start properly if player already has a briar heart in their inventory. - Player can no longer get stuck in Misty Grove after completing "A Night to Remember." - Fixed issue where leaving Riften during "A Chance Arrangement" would prevent quest from progressing. - In "Darkness Returns", a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest. - In "Revealing the Unseen", if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly. - "Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest. - Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor. - "Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory. - Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating. - In "The Coming of the Dawn", fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis. - Fixed rare issue in "The Mind of Madness" where player is unable to equip the Wabbajack. - Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it. - "Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. - Fixed rare issue where "Dampened Spirits" would not start properly. - Fixed issue where player would be unable to become Thane of Riften if they purchased a home first. - Fixed issue where killing guards in Cidhna Mine would block progression for "No One Escapes Cidhna Mine." - Fixed numerous issues with "Blood on the Ice" not triggering properly. - In "Blood on the Ice", Calixto can now be killed if player owns a house in Windhelm. - In "The Cure for Madness", killing Cicero then resurrecting him no longer impedes quest progress. - Fixed rare issue in "To Kill an Empire" where an NPC would fail to die properly. - Clearing Knifepoint Ridge before starting "Boethiah's Champion" no longer prevents quest from starting.
planetxbox360.com
Spel,
Multiplattform,
Skyrim,
Patch,
Bethesda,
Buggar
44.3°
0
Emmy Zettergren
tors. 9 feb 2012, 19:48
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