Tidigare anställda från Bioware och Riot Games skapar ny studio
Utannonserar The Long Dark
Det händer då och då att utvecklare från kända spelstudios hoppar av och gör något nytt. Och nu har det hänt igen. Hinterland är en ny studio skapad av tidigare anställda på flera stora spelföretag så som Bioware, Riot Games, Ubisoft Montreal, Sony Santa Monica och id Software. Grundaren är Raphael van Lierop som har jobbat med spel som Company of Heroes, Far Cry 3 och Wahammer 40 000: Space Marine och Hinterlands kommande arbete beskrivs som: "thought-provoking entertainment, emphasising story-rich gameplay experiences and original fictional settings conceived from the ground up to exist across multiple mediums". Debutspelet har fått namnet The Long Dark som är en överlevnadssimulator som beskrivs som en tyst apokalyps. Målet är att hålla sig vid liv. En mer detaljerad beskrivning hittar ni efter hoppet.
Imagine the lights go out, never to return. Bright aurora flare across the sky, and all humanity’s technological might is laid to waste, neutralized in a kind of quiet apocalypse. Everything that has shielded humanity from the disinterested power of Mother Nature is suddenly wrenched from us, dropping us a few links down the food chain. Food and water are scarce. The roads are no longer safe. And winter approaches… Welcome to The Long Dark, the inaugural title from Hinterland, a new independent game studio comprised of veteran developers from the triple-A game industry. Hinterland’s core team have collectively worked on over 40 triple-A games on console and PC, and are now turning their talents to creating an independent game—an immersive survival simulation for the PC.FEATURES: • Immersive first-person exploration gameplay featuring a stunning, original art style. Players take on the role of franchise protagonist, Will Mackenzie, as he navigates the savage beauty of the Northern Wilderness and faces the hazards of the new “post-digital” frontier. • Be on the lookout for potential supply caches, all the while using survival skills to overcome hazards introduced by harsh weather, wildlife, lack of food and water, other survivors, and the mysterious aurorae that add unpredictability to an already extreme situtation. • Deep survival simulation gameplay where every decision matters. Explore a large open world in search of resources, and balance Condition and Willpower against the needs of your daily survival. • Morally challenging scenarios that push players to answer the question: “How far will you go to survive?”. Any survivor you meet in the world can be friend or foe. Will you risk your life to discover what they know and selflessly sacrifice for the common good, or live—and potentially die—by the adage, “might makes right”? • Rich episodic fiction featuring dozens of locations, a cast of memorable characters, and a mature post-disaster storyline inspired by the creative risk-taking seen in many of today’s exciting television series. This isn’t the end of the world, but you can see it from here. • Survival Story mode provides hours of narrative-driven exploration gameplay where you play as Will Mackenzie, struggling to understand what has happened to the world. Survival Sandbox mode provides potentially hundreds of hours of free-form survival gameplay where you push yourself and your skill to last as long as possible in a variety of survival scenarios.
gamespot.com
Spel,
Övrigt,
Bioware,
Riot Games,
Spelbranschen,
Spelstudio,
The Long Dark
41.4°
0
Emmy Zettergren
tis. 10 sep 2013, 12:42
+
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