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Assassin's Creed 2-patchen klar
Kommer imorgon, fixar en massa grejer

Assassin's Creed 2-patchen klar

Assassin's Creed 2-patchen vi skrev om häromdagen är klar och kommer att släppas till både PS3 och Xbox 360 redan imorgon på fredag.

Det visar sig att spelet tydligen innehållit flertalet buggar, för listan på grejer som Ubisoft nu fixar till är ganska lång. Både allmänna grejer och uppdragsspecifika fel kommer att fixas till. Hela listan på fixar finns efter hoppet, men den innehåller spoilers för er som inte spelat hela spelet så läs på egen risk.

Spel, Multiplattform, Assassin's Creed 2, Ubisoft Montreal, Ubisoft, Playstation 3, Xbox 360, PC, PSP

* Glyph: After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in "the truth menu".
* Fast Travel: Some feedback states that Ezio loses the ability to interact with the fast travel stations.
* Free roaming/Parkour: In extremely rare occasions a bug allows Ezio to walk on air.
* Auditore Cape: When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.
* Altaïr's armour: While wearing Altair's armour the game crashes when performing multiple consecutive double assassinations.
* Toscana: The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.
* Water: Ezio and NPCs may get stuck beneath map if pushed in water.
* Animus Loading Screen: There were reports of the game crashing while the player is in the Animus loading screen

The patch also resolves a number of mission specific bugs:

* Sequence 06 Mission 02: An extremely rare issue could make the game freeze while Ezio is fighting the guards.
* Sequence 07 Mission 02: Sometimes the civilians knocked down by Rosa could "float".
* Sequence 07 Mission 07: When the user is in an open conflict, under specific situations the game crashed.
* Sequence 08 "Venezia": If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo's workshop and not on the tower.
* Secret Location: "Vizitatione": The user remains stuck after locking onto the agile guard with the gun.
* Sequence 11 Mission 05: The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.
* Sequence 14 Mission 02: The user falls through the texture if he is hit with rocks by the guards while climbing .

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37.1° 0 Kristoffer Arvidson Kristoffer Arvidson
ons. 9 dec 2009, 16:07

Assassin's Creed 2-patchen klar

Kommer imorgon, fixar en massa grejer